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5.1 FMP

Week 15 – Finalizing Camera Animations for Mecha-Monster Battle

In the final week, week fifteen, I continued working on the camera animations for the intense battle scenes between the mecha and the monster. As these scenes were action-packed, the focus was on emphasizing the characters’ expressiveness. I used wide-angle shots to highlight their massive size and the scale of the battle.

Additionally, this week involved a lot of outputting files. Since we needed to light and render in Unreal Engine (UE), I had to export the skeletal animations into UE for animation matching. This task, while not overly complex, was time-consuming and marked a significant step in bringing our project together for the final render.


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