In the last week, my main work was to synthesize and render sequences, followed by editing. Due to time constraints, we couldn’t produce and render some shots in time, so I used montage editing techniques to sequence these shots. This not only enhanced the diversity of the visuals but also made the overall transitions smoother.
After completing this part, all that was left for the whole film was color grading and sound effects. Looking back at the entire project, we faced many challenges. The first was asset creation; with numerous scenes and characters, this part was time-consuming. Another challenge was the transformation scenes and character animations, which were the most difficult aspects of the film. Due to our limited experience, we couldn’t achieve perfection in character animation.
Below is the final display of the FMP animation: