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5.1 FMP

Week11- Rigging the Monster Character

In week eleven, one of the most important characters in our animation short, the monster, was finally ready for rigging. My task was to give this monster a complete rig, including facial features and some special effects. I set up numerous controllers for the monster’s hands since they are incredibly long, almost as tall as the monster itself, and needed to convey a sense of power.

Initially, I had plans to add a muscle system to the monster for added realism, but due to time constraints, I had to let go of this idea. Below are some tests of the rigging I completed for the monster.

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