Categories
4.1 Project 1 (Nick - Mechanical Arm)

Week 08 – Arm Rigging

In week eight, I created a skeleton rigging on the textured mechanical arm. To facilitate future animation production, I opted not to use hierarchy and clusters for rigging, but instead used a more complex skeleton rigging with blend shapes to drive the mechanical arm.

Leave a Reply

Your email address will not be published. Required fields are marked *