In week seven, I completed the full model creation of my mechanical arm, adding many internal components, some of which are hidden within the forearm and upper arm. This increased the complexity and intricacy of the mechanical arm model.
Additionally, I created material textures for my mechanical arm, using the aiStandardSurface material in Arnold. I found it suitable to use metal as the primary material for the arm, and while adjusting the material values, I increased the roughness of the material to tone down its reflectiveness, giving it a more fitting appearance and feel. And the overall color scheme is blue, which is a color that I enjoy.



