I have two options for my thesis, one of which explores the function of rendering in various animation films. The
second thesis focuses on fluids in special effects systems and how the usage of significant quantities of fluids in Avatar
2 represented a technological breakthrough.
There are two alternatives for processing visuals for VFX, CG, and other media: CPU and GPU renderers. Although
CPU and GPU-based render engines have many similarities, there are significant variances that impact processing
speed and quality.
Pixar altered the animation game nearly two decades ago with the release of Finding Nemo, which brought our
planet’s oceans to life like never before. The representation of water was so realistic that it had to be toned down for
the completed film.